The losing party had to drink a freaky alco-cocktail %) The judgement was in a friendly, but honest manner.
After each “lynch” the audience voted, if the jury was objective or not. During this special session listed games were discussed and criticized by jury. Big thanks to indie developer Mikhail Pigichka for interesting session “The power of color in games”.Īfter sessions it was so called “Game Lynch”. She’s a passionate game maker!Īmong speakers were Unity Founder/CEO David Helgason, Rami Ismail from Dutch team Vlambeer with a great speech. It was really cool to chat with Anna - Finger Boy game PM, 2d artist. Their game is a DevGAMM Unity Award winner. There we met great guys Bogdan and Yulia from Empathy Box – the team of enthusiasts. It was two days of inspiring speeches, networking with indie game makers, testing new awesome games and lots of fun. Previous week our team went to gaming conference DevGAMM in Moscow. Check out these amazing screenshots from test builds! :) This ability is not stable and he sees everything glitching around him.Ĭurrently, we have implemented first playable level based on original game setting with bigger amount of content. After bumping with legendary space pirates his space ship gained ability to travel between mystery glitchy worlds. Player in game is a donuts delivery spaceship pilot.
PIXEN ROCKET SHIP UPGRADE
New version has revisited visuals, and we are rebalancing gameplay and improving upgrade system as well.Īlso, we decided to create some background story. Lusfoder is a remastered flash game Lusfod (check it here). I was surprised and we met to have friendly chat about our ongoing projects.Īmong his published games was one with extremely interesting setting and we decided to make new version of it together. Hi guys! Are you excited like we are? No? You should! For last couple of months we are working hard on new game called Lusfoder.īack in 2014 I found out that my cousin is working on games (check his page). Now we are back to work on Lusfoder and fixing issues based on players feedback. Thank you Lerika Mallayeva and Maria Chyrvonaya for organizing DevGAMM in Moscow! You’re the best <3 Marina Nechaeva - concept artist and illustrator, working on “ Isles of Umbra” game Ressa Schwarzwald - sound designer and composer Īlexzander Protasenya - narrative designer of great pixel art game “ The Tribe” īogdan Sereda - working on awesome games - “ Isles of Umbra”, “ Breached” Maria Chyrvonaya - PR manager at DevGAMM Wolf Lang - creator of awesome game Beatbuddy Īlex Nichiporchik and Michael Rose - guys from tinyBuild One guy even won a return ticket to Vilnius (thanks Invest Lithuania for that).ĭuring the conference we meet a lot of great guys:ĭaniel Rosenfeld - C418 - Minecraft composer and sound designer Īdriel Wallick - organizer of Train Jam. YAY!!! The latest Train Jam was unforgettable! And it was great to see Adriel in Moscow! <3 The whole conference level has increased this year! There were interesting sessions from Unity, Microsoft, DICE, Wargaming, Zeptolab and many others.ĭevGAMM was traditionally ended by Game Lynch and Awards Ceremony. Among them was Unity evangelist Andy Touch. We were showing current version of Lusfoder on the first day of GAMM:Play showcase and gathered a lot of feedback from people who played our game.